Rules / Talents / Sleight of Hand Talents
Sleight of Hand Talents
Pickpocketing and theft.
| Talent | Tier | Requirements | Benefit |
|---|---|---|---|
| Pickpocket | 1 | 1+ ranks in Sleight of Hand | Steal or Palm closely guarded objects (such as from pockets) without Disadvantage. |
| Legendary Thief | 2 | Pickpocket; 9+ ranks in Sleight of Hand | Steal wielded or very noticeable items (worn boots, armor) with at least a minute of hidden work and 2 Disadvantage. |
| Subtle Theft | 1 | 1+ ranks in Sleight of Hand | Observers get 1 Disadvantage to notice your thefts. After a Diversion, one Palm or Steal doesn't end Undetected. |
Pickpocket
Tier 1
Skill
Requires: 1+ ranks in Sleight of Hand
Steal or Palm closely guarded objects (such as from pockets) without Disadvantage. 5+ ranks: steal from someone in combat or on guard, at 2 MANIPULATE actions and 2 Disadvantage.
Legendary Thief
Tier 2
Skill
Requires: Pickpocket; 9+ ranks in Sleight of Hand
Steal wielded or very noticeable items (worn boots, armor) with at least a minute of hidden work and 2 Disadvantage. Prominent items are soon missed.
Subtle Theft
Tier 1
Skill
Requires: 1+ ranks in Sleight of Hand
Observers get 1 Disadvantage to notice your thefts. After a Diversion, one Palm or Steal doesn't end Undetected.