Rules / Hexploration
Hexploration
Hex travel, leylines and weather
HexplorationThe Hexploration Tracker (the compass button in the token controls) runs this chapter for you: it keeps the day's…The Wilderness Day & TravelThe Wilderness Day A day is 24 hours: an 8-hour Long Rest and 16 waking hours.Encounters & CampingThe Encounter Roll Each activity block (a continuous stretch of time in one hex doing one kind of thing: travelling…WeatherThe GM rolls the weather once, at the start of each Wilderness Day, on the one-roll weather tables for the region's…Leylines & the AetherLeylines The Awakening happened when the Aether's ley lines ruptured and wild energy from the outer planes began…