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COWBOYS & VIKINGS
Compendium of the Wild Wastes
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RULES
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Chapter menu
Playing the Game
Character Creation
Skills
Talents
Weapons & Armor
Gear & Supply
Money, Bulk & Item Damage
Supply
Adventuring Gear
Crafting & Treasure
Magic
Bonds
Encounters
Exploration
Hexploration
Hazards
The Crew
Rules
/ Gear & Supply
Gear & Supply
Coin, supplies and equipment
Money, Bulk & Item Damage
Coins & Currency You can sometimes barter valuables, but coin is the most versatile way to trade.
Supply
Each character can carry a maximum SUP of 1 + Intellect (minimum 1).
Adventuring Gear
All items are level 0 unless a higher level is given.