Shadows
Thieves and spies. Everyone wants something they can't have. That's where you come in.
Do you spy and steal primarily to serve your own interests, or do you sell your services to whoever will pay?
Starting benefits: Training (Stealth or Thievery): each member may spend 2 Strain to roll that skill with Fortune, no AP or RP needed. A Hidden Lair, at its base tier.
Favored Jobs:
- Burglary: theft by breaking and entering.
- Espionage: obtain secret information by covert means.
- Robbery: theft by force or threats.
- Sabotage: hurt an opponent by destroying something.
Crew abilities and upgrades for this type are in the Crew Abilities & Upgrades compendium.