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COWBOYS & VIKINGSCompendium of the Wild Wastes

Rules / The Crew / Bravos

Bravos

Mercenaries and hired muscle. The fist, the blade, and the gun are all you need.

Are you brutal thugs, honest sell-swords, or a gang running protection rackets?

Starting benefits: Training (a combat-related skill of your choice): each member may spend 2 Strain to roll that skill with Fortune, no AP or RP needed. A Thugs-type Cohort, at its base tier.

Favored Jobs:

  • Battle: defeat an enemy through overwhelming force.
  • Extortion: threaten violence unless you're paid off.
  • Sabotage: hurt an opponent by destroying something.
  • Smash & Grab: a fast, violent robbery.

Crew abilities and upgrades for this type are in the Crew Abilities & Upgrades compendium.