Rules / The Crew / Prospectors
Prospectors
Treasure hunters and claim workers. Gold in the ground, relics in the ruins, someone has to go get it.
Are you honest prospectors working a legal claim, or claim jumpers who take what others already found?
Starting benefits: Training (Survival or Investigation): each member may spend 2 Strain to roll that skill with Fortune, no AP or RP needed. A Workshop, at its base tier.
Favored Jobs:
- Claim Working: extracting resources from a legally held site.
- Ruin Diving: recovering treasure or artifacts from ruins or old dig sites.
- Search and Rescue: finding people lost in the wilderness or underground.
- Exploration: charting unknown territory.
Crew abilities and upgrades for this type are in the Crew Abilities & Upgrades compendium.