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COWBOYS & VIKINGSCompendium of the Wild Wastes

Rules / Skills / Melee Weapons

Melee Weapons

You're adept at close combat with handheld weapons: blades, swords and clubs.

For every 2 ranks you gain in this skill, choose 1 weapon technique that goes with it (see Weapons & Armor, Weapon Techniques).

Actions

Strike (Attack)

You attack one creature within reach with the melee weapon you're wielding: roll Melee Weapons against the target's chosen defense.

Critical Success: You deal your weapon's damage plus twice your Might, or twice your Reflex if the weapon has the Finesse trait (your choice).

Success: You deal your weapon's damage plus your Might, or your Reflex if the weapon has the Finesse trait (your choice).

Critical Failure: Something goes wrong, as the GM decides; usually you provoke an opportunity attack from the target.