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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Materials & Essences / Aetherwood

Aetherwood

Materials & Essences · Special Materials

Grade Special
Applies to Rods, staves, wands, charms, worn items, light weapons, tools

Pale, resonant wood steeped in ambient magic, prized because it takes sigils, bindings and delicate enchantments so readily.

Applicable items: Rods, staves, wands, charms, worn items, light weapons, tools

Traits granted: Aetherwood

Effects: Crafting checks to add or upgrade runes on an item made from aetherwood gain 1 level of Advantage.

Scaling profile: Synergy: at each higher item-level band (5, 11, 17), improve one listed interaction with a matching rune, essence trait or item property.

Scaling: Each time the item enters a higher item-level band, this Advantage increases by 1, to a maximum of 4 levels on Crafting checks to add or upgrade runes on it.

Crafting requirements: Appropriate woodworking tools and properly prepared aetherwood.

Crafting modifiers: +25% raw material cost.

Restrictions: Unsuitable for heavy armor, large shields and most brutal impact weapons unless a rule says otherwise.

Magic items: An especially stable vessel for magical crafting: if later made Masterwork or enchanted, it keeps the Aetherwood trait and its crafting benefits.