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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Bonds / Second Chances

Second Chances

Bonds · Teamwork Talents

Cost Reaction
  • Reactive

Reactive Teamwork Talent. Costs 1 Reaction Point when the trigger happens, with your bonded partner within Close range. The RP cost never changes at any tier.

When you take this Bond, agree with your partner and the GM on a specific kind of situation that echoes your history of betrayal, something concrete from your backstory (for example: "when one of us is asked to keep a secret from the other", "when one of us is tempted by a better offer", "when one of us could take the credit alone"). That situation is this talent's trigger from then on.

Trigger: The agreed situation that echoes your past betrayal comes up, and your partner chooses to trust you (or you choose to trust them) instead of repeating the betrayal.

Tier 1 (Level 1): Grant them 1 level of Advantage on the action tied to that choice.

Tier 2 (Level 5): As Tier 1, but you grant 2 levels of Advantage.

Tier 3 (Level 9): As Tier 2. You may also spend 1 Strain as part of the reaction to give yourself the same Advantage on your own next action, out of relief at not repeating the past.

Tier 4 (Level 13): As Tier 3, but you may instead spend 2 Strain to give you both Fortune on those actions instead of Advantage.

Tiers

Tier 1
Grant them 1 level of Advantage on the action tied to that choice.
Tier 2
As Tier 1, but you grant 2 levels of Advantage.
Tier 3
As Tier 2. You may also spend 1 Strain as part of the reaction to give yourself the same Advantage on your own next action, out of relief at not repeating the past.
Tier 4
As Tier 3, but you may instead spend 2 Strain to give you both Fortune on those actions instead of Advantage.