Catalog / Bonds / Danger Sense
Danger Sense
Bonds · Teamwork Talents
- Activated
Activated Teamwork Talent. Costs no action but always costs Strain; if its trigger comes up in the middle of combat, it also needs a Reaction Point.
Trigger: You or your bonded partner are about to be caught by surprise by a hazard, ambush or sudden danger while travelling or exploring together.
Tier 1 (Level 1): If you're within Close range of each other, spend 1 Strain: you both gain 1 level of Advantage on the Perception save for that moment.
Tier 2 (Level 5): As Tier 1, but you both gain 2 levels of Advantage.
Tier 3 (Level 9): As Tier 2. You may also spend 1 more Strain to give 1 level of Advantage on the first thing either of you does in response to the danger (an attack, an escape, a warning shout and so on).
Tier 4 (Level 13): As Tier 3, but you may instead spend 2 more Strain to give 2 levels of Advantage on that response.
Tiers
- Tier 1
- If you're within Close range of each other, spend 1 Strain: you both gain 1 level of Advantage on the Perception save for that moment.
- Tier 2
- As Tier 1, but you both gain 2 levels of Advantage.
- Tier 3
- As Tier 2. You may also spend 1 more Strain to give 1 level of Advantage on the first thing either of you does in response to the danger (an attack, an escape, a warning shout and so on).
- Tier 4
- As Tier 3, but you may instead spend 2 more Strain to give 2 levels of Advantage on that response.