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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Bonds / Danger Sense

Danger Sense

Bonds · Teamwork Talents

Cost Strain
  • Activated

Activated Teamwork Talent. Costs no action but always costs Strain; if its trigger comes up in the middle of combat, it also needs a Reaction Point.

Trigger: You or your bonded partner are about to be caught by surprise by a hazard, ambush or sudden danger while travelling or exploring together.

Tier 1 (Level 1): If you're within Close range of each other, spend 1 Strain: you both gain 1 level of Advantage on the Perception save for that moment.

Tier 2 (Level 5): As Tier 1, but you both gain 2 levels of Advantage.

Tier 3 (Level 9): As Tier 2. You may also spend 1 more Strain to give 1 level of Advantage on the first thing either of you does in response to the danger (an attack, an escape, a warning shout and so on).

Tier 4 (Level 13): As Tier 3, but you may instead spend 2 more Strain to give 2 levels of Advantage on that response.

Tiers

Tier 1
If you're within Close range of each other, spend 1 Strain: you both gain 1 level of Advantage on the Perception save for that moment.
Tier 2
As Tier 1, but you both gain 2 levels of Advantage.
Tier 3
As Tier 2. You may also spend 1 more Strain to give 1 level of Advantage on the first thing either of you does in response to the danger (an attack, an escape, a warning shout and so on).
Tier 4
As Tier 3, but you may instead spend 2 more Strain to give 2 levels of Advantage on that response.