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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Bonds / Iron Sharpens Iron

Iron Sharpens Iron

Bonds · Teamwork Talents

Cost Strain
  • Activated

Activated Teamwork Talent. Costs no action but always costs Strain; if its trigger comes up in the middle of combat, it also needs a Reaction Point.

Trigger: During downtime or while preparing for a scene, you and your bonded partner each propose a genuinely different approach to the same goal (different skills, plans or methods; the GM decides whether the difference is real) and then settle on one.

Tier 1 (Level 1): Spend 1 Strain: the first check made to carry out the chosen plan gains 1 level of Advantage.

Tier 2 (Level 5): As Tier 1, but it gains 2 levels of Advantage.

Tier 3 (Level 9): As Tier 2. You may also spend 1 more Strain so that the first check made by each of you carrying out the plan gains the Advantage, not just whoever acts first.

Tier 4 (Level 13): As Tier 3, but you may instead spend 2 more Strain so the first two checks each of you makes gain the Advantage.

Tiers

Tier 1
Spend 1 Strain: the first check made to carry out the chosen plan gains 1 level of Advantage.
Tier 2
As Tier 1, but it gains 2 levels of Advantage.
Tier 3
As Tier 2. You may also spend 1 more Strain so that the first check made by each of you carrying out the plan gains the Advantage, not just whoever acts first.
Tier 4
As Tier 3, but you may instead spend 2 more Strain so the first two checks each of you makes gain the Advantage.