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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Trouble Generator / Trouble Premise — What's at Stake (Route)

Trouble Premise — What's at Stake (Route)

Trouble Generator › Premise · Roll 1d10

Part of the Premise set: roll every die in the set together and read each on its own table. Frame: [theme] trouble, [pressure]: [who] stand to lose [stake] since [change]. [twist].

READY
Press Roll, or roll your own dice and read the table.
1d10Result
1The cargo
2The schedule
3A passenger's identity
4The right of way
5A payroll shipment
6The mail pouch
7A toll monopoly
8The ferry crossing
9A strongbox
10The only safe way past a ley rupture