Tables / Trouble Generator / Trouble Premise — Twist (Outpost)
Trouble Premise — Twist (Outpost)
Trouble Generator › Premise · Roll 1d20
Part of the Premise set: roll every die in the set together and read each on its own table. Frame: [theme] trouble, [pressure]: [who] stand to lose [stake] since [change]. [twist].
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | The post can't survive without both sides |
| 2 | The owner owes the wrong people |
| 3 | Everyone here signed something they didn't read |
| 4 | The nearest law is a week's ride away |
| 5 | A sickness is making people act strangely |
| 6 | A resident is not who they claim to be |
| 7 | The post sits on a sleeping ley line |
| 8 | Supplies ran out three days ago |
| 9 | The jarl's word and the company's paper say different things |
| 10 | A preacher is offering salvation for a price |
| 11 | Someone is selling secrets to the next post over |
| 12 | The walls were built to keep something in |
| 13 | Everyone is waiting on a rider who isn't coming |
| 14 | The dead don't stay buried here |
| 15 | A wedding is set for tomorrow, no matter what |
| 16 | The real owner died months ago |
| 17 | The posse is mistaken for someone expected |
| 18 | It's the third time this year |
| 19 | The healer knows the truth and is afraid |
| 20 | Leaving is the one thing no one is allowed to do |