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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Trouble Generator / Trouble Premise — Twist (Outpost)

Trouble Premise — Twist (Outpost)

Trouble Generator › Premise · Roll 1d20

Part of the Premise set: roll every die in the set together and read each on its own table. Frame: [theme] trouble, [pressure]: [who] stand to lose [stake] since [change]. [twist].

READY
Press Roll, or roll your own dice and read the table.
1d20Result
1The post can't survive without both sides
2The owner owes the wrong people
3Everyone here signed something they didn't read
4The nearest law is a week's ride away
5A sickness is making people act strangely
6A resident is not who they claim to be
7The post sits on a sleeping ley line
8Supplies ran out three days ago
9The jarl's word and the company's paper say different things
10A preacher is offering salvation for a price
11Someone is selling secrets to the next post over
12The walls were built to keep something in
13Everyone is waiting on a rider who isn't coming
14The dead don't stay buried here
15A wedding is set for tomorrow, no matter what
16The real owner died months ago
17The posse is mistaken for someone expected
18It's the third time this year
19The healer knows the truth and is afraid
20Leaving is the one thing no one is allowed to do