Tables / Trouble Generator / Trouble Premise — What Just Changed (Town)
Trouble Premise — What Just Changed (Town)
Trouble Generator › Premise · Roll 1d12
Part of the Premise set: roll every die in the set together and read each on its own table. Frame: [theme] trouble, [pressure]: [who] stand to lose [stake] since [change]. [twist].
READY
Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | The railroad announced its route |
| 2 | A new preacher arrived |
| 3 | The sheriff was shot |
| 4 | The vault was found empty |
| 5 | A stranger bought the saloon |
| 6 | A child spoke a prophecy |
| 7 | An old oath was invoked |
| 8 | The essence lamps went dark |
| 9 | A lawyer arrived with papers |
| 10 | A hanging was called off |
| 11 | A fire |
| 12 | A body in the well |