Tables / Crew Jobs / Smugglers — Passengers: The Cargo (d20)
Smugglers — Passengers: The Cargo (d20)
Crew Jobs › Smugglers · Roll 1d20
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “Get [THE CARGO] to [THE DROP] by way of [THE ROUTE]. [THE HEAT] is watching the roads. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | A witness someone wants silenced |
| 2 | Runaway lovers |
| 3 | A fugitive who swears they're innocent |
| 4 | A family fleeing a company town |
| 5 | An Awakened person who can't pass for normal |
| 6 | An army deserter |
| 7 | A foreign noble traveling in secret |
| 8 | An heir someone wants dead |
| 9 | Prize racehorses |
| 10 | A preacher banned from the territory |
| 11 | A clan exile |
| 12 | A doctor running from an outbreak they caused |
| 13 | Stolen horses with a famous brand |
| 14 | A spy with a head full of secrets |
| 15 | A rune-crafter the company claims to own |
| 16 | A bride running from an arranged marriage |
| 17 | A beast freed from a traveling show |
| 18 | Miners escaping their contracts |
| 19 | A body, and the family who wants it buried at home |
| 20 | Someone who won't say who they are |