Tables / Crew Jobs / Smugglers — Contraband: The Drop (d10)
Smugglers — Contraband: The Drop (d10)
Crew Jobs › Smugglers · Roll 1d10
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “Get [THE CARGO] to [THE DROP] by way of [THE ROUTE]. [THE HEAT] is watching the roads. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | A saloon owner |
| 2 | A general store's back room |
| 3 | A Hawkers crew |
| 4 | A riverboat casino |
| 5 | A fence in the big city |
| 6 | A company store manager who's skimming |
| 7 | A clan trading post |
| 8 | A mining camp that's been dry for months |
| 9 | A doctor |
| 10 | A church that sells it out the back |