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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Crew Jobs / Smugglers Job — The Route (d12)

Smugglers Job — The Route (d12)

Crew Jobs › Smugglers · Roll 1d12

Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “Get [THE CARGO] to [THE DROP] by way of [THE ROUTE]. [THE HEAT] is watching the roads. But [WRINKLE]. [TERMS].”

READY
Press Roll, or roll your own dice and read the table.
1d12Result
1The main road, bold as brass — traffic, checkpoints, nerve
2The river, by night — current, patrols, fog
3An old smugglers' trail through the hills — narrow, hidden, bandits
4A false-bottomed rail car — schedule, detectives, no exit
5A longship along the coast — tides, weather, open water
6Across the badlands — heat, thirst, no law
7A mine tunnel under the border — dark, cramped, collapse
8Hidden in a cattle drive — slow, dust, cowhands
9In the coffin of a funeral procession — solemn, slow, sacrilege
10Across Awakened ground no one patrols — strange, dangerous, empty
11Through clan lands, paying the toll — honor, tolls, watched
12Right past the law, disguised as something else — cover story, nerve, bluff