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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Crew Jobs / Smugglers — Occult: The Cargo (d20)

Smugglers — Occult: The Cargo (d20)

Crew Jobs › Smugglers · Roll 1d20

Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “Get [THE CARGO] to [THE DROP] by way of [THE ROUTE]. [THE HEAT] is watching the roads. But [WRINKLE]. [TERMS].”

READY
Press Roll, or roll your own dice and read the table.
1d20Result
1A cursed relic that can't touch the ground
2Fresh Essence packed in ice
3A rune-forged weapon with a name
4Ritual reagents banned in three territories
5A bound spirit in a sealed jar
6A grimoire the church wants burned
7The bones of a saint, or a monster
8An Awakened creature's egg
9Uncut rune-stone
10A seer's scrying mirror
11Soil from a haunted battlefield
12A mummified hand that still twitches
13A crate of charms, half of them real
14An idol stolen from a clan shrine
15The blood of something that shouldn't exist
16Alchemical fire in glass
17A warding stone pried from a town's gate
18A mask that changes whoever wears it
19A dead man's Essence, sold by his own family
20Something that whispers at night