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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Crew Jobs / Smugglers — Arms: The Cargo (d20)

Smugglers — Arms: The Cargo (d20)

Crew Jobs › Smugglers · Roll 1d20

Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “Get [THE CARGO] to [THE DROP] by way of [THE ROUTE]. [THE HEAT] is watching the roads. But [WRINKLE]. [TERMS].”

READY
Press Roll, or roll your own dice and read the table.
1d20Result
1Crates of repeating rifles
2A Gatling gun
3Dynamite, already sweating
4Army revolvers with the serials filed off
5A disassembled cannon
6Rune-etched blades for a clan
7A wagonload of powder
8Armor plate for a war band
9Prototype firearms from an inventor
10Ammunition for a siege
11Explosives labeled as mining supplies
12Harpoon guns for hunting Awakened beasts
13Swords and axes from the old country
14A stolen army shipment
15Spare parts for a war machine
16Poison for arrows and blades
17A single legendary gun
18Incendiaries
19Shields and mail for a whole hall
20Weapons for both sides of the same war