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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Crew Jobs / Raiders — Show of Strength: The Deed (d20)

Raiders — Show of Strength: The Deed (d20)

Crew Jobs › Raiders · Roll 1d20

The point here is being seen, so the D12 becomes THE CHALLENGED (whose pride it wounds) and the D10 becomes THE AUDIENCE (who has to see it). Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[WHY NOW], so the crew rides. It's a [JOB TYPE]: [OBJECTIVE], against [THE PREY], at [THE GROUND]. But [WRINKLE]. [THE TELLING].”

READY
Press Roll, or roll your own dice and read the table.
1d20Result
1Ride straight through an army camp
2Steal the governor's horse
3Take the bell from a church tower
4Rob a train in broad daylight
5Hang your banner over a fort
6Beat a clan's best fighter in single combat
7Hunt a legendary Awakened beast
8Drink a rival's hall dry and walk out
9Break a prisoner out of the strongest jail around
10Race a locomotive
11Cross a river nobody crosses in flood
12Collect a toll from the toll-takers
13Paint your mark on a company's headquarters
14Survive a night on haunted ground
15Carry off a town's founding stone
16Win a famous weapon in open contest
17Take a longship up a river no ship has sailed
18Steal a feared crew's trophies
19Ride into a town sworn to hang you, and out again
20Something no one has ever done