Tables / Crew Jobs / Raiders — Show of Strength: The Challenged (d12)
Raiders — Show of Strength: The Challenged (d12)
Crew Jobs › Raiders · Roll 1d12
The point here is being seen, so the D12 becomes THE CHALLENGED (whose pride it wounds) and the D10 becomes THE AUDIENCE (who has to see it). Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[WHY NOW], so the crew rides. It's a [JOB TYPE]: [OBJECTIVE], against [THE PREY], at [THE GROUND]. But [WRINKLE]. [THE TELLING].”
READY
Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | The territorial governor — power, soldiers, pride |
| 2 | A rival raider crew — jealous, proud, watching |
| 3 | The railroad — money, detectives, reach |
| 4 | A clan's champion — honor, strength, kin |
| 5 | The army — discipline, numbers, orders |
| 6 | A famous lawman — reputation, deputies, stubborn |
| 7 | A town that looks down on you — pride, deputies, gossip |
| 8 | The church — faith, flock, bells |
| 9 | A company town — owned, guarded, fearful |
| 10 | The spirits of a place — ancient, Awakened, offended |
| 11 | A rich man who called you nothing — money, hired guns, arrogance |
| 12 | Every crew in the territory — rivals, rumor, envy |