Tables / Crew Jobs / Raiders — Plunder: The Race (d10)
Raiders — Plunder: The Race (d10)
Crew Jobs › Raiders · Roll 1d10
The prey here is already beaten or gone, so the D12 becomes THE FALLEN (whose it was) and the D10 becomes THE RACE (who else is coming for it). Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[WHY NOW], so the crew rides. It's a [JOB TYPE]: [OBJECTIVE], against [THE PREY], at [THE GROUND]. But [WRINKLE]. [THE TELLING].”
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | Scavengers already picking it over |
| 2 | Survivors, coming back for what's theirs |
| 3 | The army, sent to recover it |
| 4 | A rival crew, a day behind |
| 5 | Wolves and worse, drawn by the dead |
| 6 | The law, which calls this looting |
| 7 | Bad weather closing in |
| 8 | Heirs with papers saying it's theirs |
| 9 | Whatever killed them, still nearby |
| 10 | Nobody, which should worry you |