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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Crew Jobs / Raiders — Raid: The Prey (d12)

Raiders — Raid: The Prey (d12)

Crew Jobs › Raiders · Roll 1d12

Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[WHY NOW], so the crew rides. It's a [JOB TYPE]: [OBJECTIVE], against [THE PREY], at [THE GROUND]. But [WRINKLE]. [THE TELLING].”

READY
Press Roll, or roll your own dice and read the table.
1d12Result
1A frontier town — walls, deputies, church bell
2A wagon train — circled, families, rifles
3A mining camp — rough, armed, rich
4A trading post — stocked, fortified, traders
5A rival clan's steading — kin, shields, feud
6A cavalry outpost — soldiers, rifles, discipline
7A railroad construction camp — workers, company, powder
8A cattle ranch — hands, horses, open ground
9A mission — faithful, walls, sanctuary
10A riverboat — moving, crew, cargo
11A company warehouse — guarded, goods, insured
12An outlaw camp — criminals, armed, no one will miss them