Tables / Crew Jobs / Wardens — Peacekeeping: The Dispute (d20)
Wardens — Peacekeeping: The Dispute (d20)
Crew Jobs › Wardens · Roll 1d20
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “On [THE AUTHORITY], the crew takes a [JOB TYPE] job: [OBJECTIVE]. [D12], and [D10]. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | Water rights between two ranches |
| 2 | A range war about to start |
| 3 | A miners' strike against the company |
| 4 | A clan feud that's come to town |
| 5 | Homesteaders against a cattle baron |
| 6 | One claim, filed by two prospectors |
| 7 | A contested will |
| 8 | Two saloons in a price war |
| 9 | Newcomers against the clan that was there first |
| 10 | A railroad buying land nobody wants to sell |
| 11 | A marriage two families can't agree on |
| 12 | A church split into two congregations |
| 13 | A duel set for noon |
| 14 | Drovers blowing off steam in a town that's had enough |
| 15 | A lynch mob outside the jail |
| 16 | A boundary stone someone moved |
| 17 | A debt one family owes another |
| 18 | An insult at the moot |
| 19 | Two gangs sharing one town |
| 20 | A grudge nobody can explain, going back generations |