Tables / Crew Jobs / Wardens — Investigation: The Clue (d10)
Wardens — Investigation: The Clue (d10)
Crew Jobs › Wardens · Roll 1d10
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “On [THE AUTHORITY], the crew takes a [JOB TYPE] job: [OBJECTIVE]. [D12], and [D10]. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | A bootprint with an odd tread |
| 2 | A torn letter in the stove |
| 3 | A witness too scared to talk |
| 4 | A ledger with pages missing |
| 5 | A spent cartridge from an unusual gun |
| 6 | A horse that came home without its rider |
| 7 | A rune scratched where no one was meant to see it |
| 8 | A lie in someone's alibi |
| 9 | Someone who left town the next morning |
| 10 | The body itself, which doesn't add up |