Skip to content
COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Techniques / Disarming Strike

Disarming Strike

Techniques · Melee Techniques

Kind Melee
Cost 2 AP
Requirements A melee weapon with the Disarm trait
  • Attack
  • Technique
  • Melee

You strike at your foe's hands to force it to drop what it's holding.

For 2 Action Points, make a melee attack against a creature within reach. On a hit, the target must make a Reflex Save against a DC of 10 + half the damage it actually took (after Soak and Resistances). On a failed save, it drops one held weapon (target's choice unless the GM rules otherwise).

Push: You may take 1 Strain to use this technique for 1 Action Point instead of 2.