Catalog / Techniques / Backbreaker
Backbreaker
Techniques · Melee Techniques
Kind Melee
Cost 2 AP
Requirements Making a melee weapon attack that deals bludgeoning damage
- Attack
- Technique
- Melee
You put extra force behind your strike to knock an enemy down.
For 2 Action Points, make a melee attack against a creature within reach. On a hit, the target must make a Fortitude Save against a DC of 10 + half the damage it actually took (after Soak and Resistances). On a failed save, the target falls Prone.
Critical Failure: The target must spend 1 Action Point to stand up, in addition to using half its Speed.
Push: You may take 1 Strain to use this technique for 1 Action Point instead of 2.