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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Spells / Sparkshot

Sparkshot

Spells · Evocation

School Evocation
Complexity Cantrip
Strain 0
Casting Invocation, 2 AP
Duration Instant
Save Reflex
Delivery Touch, Remote, Imbue
  • Damage

Your trappings set the damage type. One target in your delivery makes a Reflex save opposed by your Channeling result; on a failure it takes 1d6 damage, plus 1d6 for every 3 Mysticism ranks (0–2 ranks 1d6, 3–5 2d6, 6–8 3d6, and so on). On a critical failure it takes double damage.

Delivery restriction: no area deliveries.

Push: take 1 Strain to cast for 1 AP instead of 2.

Optional Modifiers

  • Kickback (+1): On a failed save, push the target 5 feet.
  • ★ Twin Spark (+2): Resolve the spell twice. Each bolt can target the same or a different creature in your delivery and forces its own save. [School Mastery, 5+ ranks]
  • ★ Chain Spark (+3): Resolve the spell three times, each bolt with its own target choice and save. [School Mastery, 10+ ranks]

Critical Success

A target that fails takes +1d6 damage.