Catalog / Skill Actions / Long Leap
Long Leap
Skill Actions · Athletics
- Move
Your Long Jump limit is half your Speed, rounded down. A good jump needs a 10-foot running start. With at least 1 Rank in Athletics you can jump without one by rolling Athletics against a DC equal to the distance. Without a Rank you can still try, but your maximum distance is halved (round down).
Success: You jump the distance you wanted.
Failure: You jump a number of feet equal to your check result. At a cliff or ledge, if you fell short by no more than half your height, you can make a Reflex save to catch the edge.
Critical Failure: You jump a number of feet equal to your check result and land Prone.
Results
- Success
You jump the distance you wanted.
- Failure
You jump a number of feet equal to your check result. At a cliff or ledge, if you fell short by no more than half your height, you can make a Reflex save to catch the edge.
- Critical Failure
You jump a number of feet equal to your check result and land Prone.