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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Skill Actions / Force Open

Force Open

Skill Actions · Athletics

Skill Athletics
Cost 1 AP
  • Attack

You use your body, a lever or another tool to force open a door, window, container or heavy gate. A high enough result can even smash through a wall. Prying something open without a crowbar or similar tool gives 1 level of Disadvantage on the check.

Critical Success: It opens, and you can avoid damaging it.

Success: You break it open, and it gains the Broken condition. Something especially sturdy might take damage without breaking (GM's call).

Critical Failure: You jam it shut. Further attempts to Force it Open have 1 level of Disadvantage.

Results

Critical Success

It opens, and you can avoid damaging it.

Success

You break it open, and it gains the Broken condition. Something especially sturdy might take damage without breaking (GM's call).

Critical Failure

You jam it shut. Further attempts to Force it Open have 1 level of Disadvantage.