Tables / Trouble Generator / Trouble Place — Who's There (Town)
Trouble Place — Who's There (Town)
Trouble Generator › Place · Roll 1d12
Part of the Place set: roll every die in the set together and read each on its own table. Frame: A [mood] [site] with [feature], where [there] can be found. Watch for [danger]. [sense].
READY
Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | The sheriff |
| 2 | Gamblers |
| 3 | The preacher |
| 4 | The banker |
| 5 | A gunslinger |
| 6 | The saloon singer |
| 7 | A newspaperman |
| 8 | Old Norse elders |
| 9 | Cowhands in from the range |
| 10 | The undertaker |
| 11 | A circuit judge |
| 12 | A traveling show |