Tables / Trouble Generator / Trouble Place — Danger (Wilds)
Trouble Place — Danger (Wilds)
Trouble Generator › Place · Roll 1d10
Part of the Place set: roll every die in the set together and read each on its own table. Frame: A [mood] [site] with [feature], where [there] can be found. Watch for [danger]. [sense].
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | Rockslides |
| 2 | Thin ice |
| 3 | A beast's territory |
| 4 | A ley surge |
| 5 | An ambush point |
| 6 | Flash floods |
| 7 | Quicksand |
| 8 | The restless dead |
| 9 | Trails lost in fog |
| 10 | Poisoned water |