Calm
Spells · Enchantment
- Brewable
- Buff
- Emotion
Choose one willing creature. Until the spell ends, it has 1 level of Advantage on its next Charisma save against fear, charm or another emotion effect. If it is already under a fear effect when you cast this, it may immediately save against that effect again with the Advantage. Once it has used the benefit on a save, the spell ends.
Push: take 1 Strain to cast for 1 AP instead of 2.
Optional Modifiers
- Shared Calm (+1): Affect 1 more willing creature.
- Lingering Calm (+1): Cast it as a Chant instead; the duration becomes 1 stretch.
Critical Success
2 levels of Advantage instead of 1.