Catalog / Skill Actions / Treat Poison
Treat Poison
Skill Actions · Medicine
- Manipulate
- Trained
Requires: Healer's tools and 1 SUP.
You treat a patient to slow the poison's spread. Roll Medicine against the poison's DC. Once you've tried, you can't try again on that creature until after its next save against the poison.
Critical Success: The creature has 3 levels of Advantage on its next save against the poison.
Success: The creature has 1 level of Advantage on its next save against the poison.
Critical Failure: The creature has 1 level of Disadvantage on its next save against the poison.
Results
- Critical Success
The creature has 3 levels of Advantage on its next save against the poison.
- Success
The creature has 1 level of Advantage on its next save against the poison.
- Critical Failure
The creature has 1 level of Disadvantage on its next save against the poison.