Catalog / Skill Actions / Treat Disease
Treat Disease
Skill Actions · Medicine
- Manipulate
- Downtime
- Trained
Requires: Healer's tools and 1 SUP.
You spend at least 8 hours caring for a diseased creature, then roll Medicine against the disease's DC.
Critical Success: The creature makes another save against the disease with 3 levels of Advantage.
Success: The creature makes another save against the disease with 1 level of Advantage.
Critical Failure: The creature has 1 level of Disadvantage on its next save against the disease.
Results
- Critical Success
The creature makes another save against the disease with 3 levels of Advantage.
- Success
The creature makes another save against the disease with 1 level of Advantage.
- Critical Failure
The creature has 1 level of Disadvantage on its next save against the disease.