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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Skill Actions / Treat Disease

Treat Disease

Skill Actions · Medicine

Skill Medicine
Cost None
Requires Healer's tools and 1 SUP.
  • Manipulate
  • Downtime
  • Trained

Requires: Healer's tools and 1 SUP.

You spend at least 8 hours caring for a diseased creature, then roll Medicine against the disease's DC.

Critical Success: The creature makes another save against the disease with 3 levels of Advantage.

Success: The creature makes another save against the disease with 1 level of Advantage.

Critical Failure: The creature has 1 level of Disadvantage on its next save against the disease.

Results

Critical Success

The creature makes another save against the disease with 3 levels of Advantage.

Success

The creature makes another save against the disease with 1 level of Advantage.

Critical Failure

The creature has 1 level of Disadvantage on its next save against the disease.