Catalog / Skill Actions / Create a Diversion
Create a Diversion
Skill Actions · Deception
- Mental
With a gesture, a trick or some distracting words, you draw creatures' attention elsewhere. A gesture or trick gives this action the Manipulate trait; distracting words give it the Auditory and Linguistic traits. Roll one Deception check against the Perception save of each creature you want to affect. Whatever the result, those creatures get 1 level of Advantage against your attempts to Create a Diversion for 1 minute.
Success: Each creature whose Perception save was lower than your result loses track of you, so you can Hide or Sneak.
Failure: Each creature whose Perception save beat your result keeps track of you and knows you tried to trick it.
Results
- Success
Each creature whose Perception save was lower than your result loses track of you, so you can Hide or Sneak.
- Failure
Each creature whose Perception save beat your result keeps track of you and knows you tried to trick it.