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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Skill Actions / Create a Diversion

Create a Diversion

Skill Actions · Deception

Skill Deception
Cost 1 AP
  • Mental

With a gesture, a trick or some distracting words, you draw creatures' attention elsewhere. A gesture or trick gives this action the Manipulate trait; distracting words give it the Auditory and Linguistic traits. Roll one Deception check against the Perception save of each creature you want to affect. Whatever the result, those creatures get 1 level of Advantage against your attempts to Create a Diversion for 1 minute.

Success: Each creature whose Perception save was lower than your result loses track of you, so you can Hide or Sneak.

Failure: Each creature whose Perception save beat your result keeps track of you and knows you tried to trick it.

Results

Success

Each creature whose Perception save was lower than your result loses track of you, so you can Hide or Sneak.

Failure

Each creature whose Perception save beat your result keeps track of you and knows you tried to trick it.