Catalog / Sample Hazards / Whispering Alcove
Whispering Alcove
Sample Hazards · Worked Examples
Level 0
Type Trap
Nature Reactive
Spot Thievery DC 15
Trigger A specific action near the wall (a word, a knock pattern).
Reset Closes when everyone moves away or after 1 minute (GM's call).
A wall section that opens onto a hidden alcove or passage.
- (1+) The wall sounds slightly hollow.
- (6+) A faint draft from a hairline seam.
- (11+) You find exactly where the mechanism is.
- (16+) You know the specific action that opens it.
Effect
The wall swings open. No danger.