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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Sample Hazards / Sinking Mire

Sinking Mire

Sample Hazards · Worked Examples

Level 3
Type Environmental
Nature Sustained
Spot Survival DC 18
Save Reflex DC 18
Trigger A creature steps onto the surface.
Disable Survival DC 18 — mark a permanent safe path.
Reset The surface settles after 24 hours.

Ground that looks solid but is a deceptive bog.

Passive Awareness — Survival

  1. (4+) The ground is a little too smooth and glossy.
  2. (9+) A faint sucking sound bubbles up now and then.
  3. (14+) Clear signs of a bog disguised as ground.
  4. (19+) You see a safe path around or across.

Effect

Reflex save. Failure: Sinking condition. Success: steps back as the ground gives.