Tables / Crew Jobs / Arcane Investigators — Curse Breaking: The Price (d10)
Arcane Investigators — Curse Breaking: The Price (d10)
Crew Jobs › Arcane Investigators · Roll 1d10
what breaking it takes Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[CLIENT] has called the crew in. It's a [JOB TYPE]: [OBJECTIVE], [D10]. Underneath it all: [THE ROOT]. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | Whoever cast it has to take it back |
| 2 | A true apology to the wronged |
| 3 | Something returned to where it was taken from |
| 4 | A body properly buried |
| 5 | Someone has to take the curse on themselves |
| 6 | A ritual on one particular night |
| 7 | The cursed item destroyed in one particular way |
| 8 | An oath fulfilled, years late |
| 9 | A secret confessed in public |
| 10 | Nobody knows, yet |