Catalog / Talents / Trick Ammunition II
Trick Ammunition II
Talents · Ranged Combat
Tier 2
Cost Passive
Requirements Trick Ammunition; 1+ ranks in Mysticism or Alchemical Crafting; 5+ ranks in Crafting; 5+ ranks in Firearms or Missile Weapons
- Skill
- Craft
Requires: Trick Ammunition; 1+ ranks in Mysticism or Alchemical Crafting; 5+ ranks in Crafting; 5+ ranks in Firearms or Missile Weapons
Custom ammunition can deal acid, cold, lightning, fire or sonic damage and raises the die 2 steps.