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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Skill Actions / Trip

Trip

Skill Actions · Martial Arts

Cost 1 AP
Requires At least one free hand; the target is no more than one size larger than you.
  • Attack

Requires: At least one free hand; the target is no more than one size larger than you.

You try to knock an opponent off its feet. Roll Martial Arts against its Reflex save.

Critical Success: The target falls Prone and takes 1d6 bludgeoning damage.

Success: The target falls Prone.

Critical Failure: You lose your balance and fall Prone.

Results

Critical Success

The target falls Prone and takes 1d6 bludgeoning damage.

Success

The target falls Prone.

Critical Failure

You lose your balance and fall Prone.