Catalog / Adversary Maneuvers / World-Weight
World-Weight
Adversary Maneuvers · Solo Package
Category Solo
Cost Passive
- Solo
- Presence
- Incredible Presence
Incredible Presence (always active; escalates when Bloodied). Enemies within Close of the Solo treat that area as difficult terrain. Bloodied: the first time a creature starts its turn in or enters Close, it must succeed a Charisma save against the Solo's action check or have Speed 0 until the end of its turn.