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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Genetics

Genetics

Genetic talents, cosmetics and drawbacks. 51 entries.

51 shown

Cosmetic Features

Extra DigitsExtra functional fingers and toes.
FinsDecorative fins on your head, back or limbs.
Forked TongueA snake-like forked tongue.
Horns (Cosmetic)Small blunt nubs, too small to use as weapons.
Scaly SkinThick scaled skin, in patches or all over.
Thin Fur CoatA thin coat of dark fur.
Unnatural EyesSolid black, glowing or otherwise strange eyes.
Unnatural HairOddly colored, patterned or luminous hair that may shift with mood.
Unnatural SkinAn unnatural or shimmering skin hue.
Unnatural VoiceA voice wildly at odds with your size and look.

Genetic Drawbacks

Ability DecayPermanently reduce one ability score by 1 (minimum 0).
Blood HungerYour maximum Strain drops by 1 for every full 24 hours without feeding on a living creature's blood.
Brittle Bones1 Disadvantage on Reflex saves against falling, and +1d6 falling damage.
Combat FearThe first time each encounter that you roll initiative or take damage, make a Charisma save vs DC 10 + the encounter level; on a failure lose 1d6…
Festering SoresWorn armor's check penalty increases by 1 and always applies, even if you meet its Might requirement.
FrailtyTreat your Fortitude as 2 lower when calculating maximum HP and Strain (not for saves).
Heat/Cold Susceptibility1 Disadvantage on Fortitude saves against extreme heat or cold.
Lethargy1 Disadvantage on Reflex saves.
Light SensitivityGoing from dim or darker into normal or brighter light Blinds you until the end of your next turn.
Mindslave1 Disadvantage on Charisma saves against MENTAL effects.
Pheromone Repulsion1 Disadvantage on Diplomacy and Nature checks against creatures within 30 ft.
Reduced Speed−5 ft to all your Speeds.
Sound Sensitivity1 Disadvantage on all checks while exposed to sound louder than normal speech.
Thin SkinRoll flat checks to resist Light or Heavy Wounds with Misfortune.
Ultraviolet AllergyIn direct sunlight or strong UV, take 1d6 fire damage at the start of each turn, and light flammable clothing may ignite.
Weak Immune System1 Disadvantage on Fortitude saves against poison and disease.

Genetic Talents

Affliction Resistance1 Advantage on checks against disease, poison, curses and radiation (+1 at levels 5, 9, 13 and 17).
Big BrainedGain 1 rank in each of 2 skills of your choice.
Bite AttackNatural piercing attack: 1d4 Small, 1d6 Medium, 1d8 Large.
Burrow SpeedBurrow through soft soil, sand or gravel at your Speed.
Chameleon SkinShift your skin to match your surroundings: 1 Advantage on Stealth (+1 at levels 5, 9, 13 and 17) while most of your skin is exposed, and you may…
ClawsNatural slashing attack: 1d4 Small, 1d6 Medium, 1d8 Large.
Climb SpeedClimb Speed equal to your Speed.
Dermal PlatingInterlocking plates add your Fortitude score to your Soak.
EcholocationSense size, shape and location by sound instead of sight (no color).
Fast HealerYou recover twice as many HP from all healing.
GillsYou can breathe underwater.
HornsGore natural attack, piercing or bludgeoning (choose): 1d8 Small, 1d10 Medium, 1d12 Large.
Large StatureCount as one size larger for your Bulk limit, unarmed damage and weapon size limit.
LeaperJump twice as far and high.
LuckyWhen you spend a Fate Die to add to or subtract from an effect roll (damage, healing, or damage you take), roll the Fate Die with Fortune: roll it…
Magic Resistance1 Advantage on checks to resist magic (+1 at levels 5, 9, 13 and 17).
Magic TalentLearn one Complexity 1 spell, and gain 1 rank in Mysticism.
Prehensile TailA tail that can hold and manipulate simple objects and let you hang indefinitely.
ScentDetect a familiar smell within 5 ft (+5 ft at levels 5, 9, 13 and 17).
Small Stature1 Advantage on Stealth and on checks to escape a grapple, and 1 Advantage on attacks against larger creatures while an ally is within 5 ft.
Spike TailNatural piercing or bludgeoning attack (choose): 1d6 Small, 1d8 Medium, 1d10 Large.
Swim SpeedSwim Speed equal to your Speed.
Thermal VisionA second pupil sees heat in grayscale.
VenomousSecrete a poison with Potency of half your Fortitude + your level.
WingsWith both arms free, slow falls to 10 ft/round.