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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Trouble Generator / Trouble Thing — Why It's Valuable (Town)

Trouble Thing — Why It's Valuable (Town)

Trouble Generator › Thing · Roll 1d10

Part of the Thing set: roll every die in the set together and read each on its own table. Frame: A [condition] [kind], valuable because [why], wanted by [wants], currently [where].

READY
Press Roll, or roll your own dice and read the table.
1d10Result
1It proves a crime
2It decides the election
3It names the real heir
4It powers half the town's lamps
5It shows who was really there
6It carries the law's authority
7The church calls it holy
8It's collateral on the whole town
9It unlocks the vault
10It was the founder's