Tables / Trouble Generator / Trouble Thing — Why It's Valuable (Route)
Trouble Thing — Why It's Valuable (Route)
Trouble Generator › Thing · Roll 1d10
Part of the Thing set: roll every die in the set together and read each on its own table. Frame: A [condition] [kind], valuable because [why], wanted by [wants], currently [where].
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | It's a whole camp's payroll |
| 2 | It proves sabotage |
| 3 | It reveals a passenger's real identity |
| 4 | It grants the right of way |
| 5 | It's unstable essence |
| 6 | It's evidence for a trial |
| 7 | It's insured for a fortune |
| 8 | It's a smuggled relic |
| 9 | It carries orders that start a fight |
| 10 | Someone aboard would die for it |