Tables / Trouble Generator / Trouble Enemy — Edge (Wilds)
Trouble Enemy — Edge (Wilds)
Trouble Generator › Enemy · Roll 1d10
Part of the Enemy set: roll every die in the set together and read each on its own table. Frame: A [role] who wants [want], dangerous because [edge], [touch], and [stance].
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | They know every trail |
| 2 | A dozen guns ride with them |
| 3 | The beasts answer them |
| 4 | No one has seen their face |
| 5 | They hold the only water |
| 6 | The locals worship them |
| 7 | They've survived three hangings |
| 8 | They never sleep in the same place twice |
| 9 | The weather turns when they're angry |
| 10 | They have nothing left to lose |