Tables / Trouble Generator / Trouble Enemy — Edge (Route)
Trouble Enemy — Edge (Route)
Trouble Generator › Enemy · Roll 1d10
Part of the Enemy set: roll every die in the set together and read each on its own table. Frame: A [role] who wants [want], dangerous because [edge], [touch], and [stance].
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | They know the schedule better than the crew |
| 2 | Every station is bribed |
| 3 | The river answers them |
| 4 | They have men in every car |
| 5 | They hold the toll-right |
| 6 | They know a hidden route |
| 7 | No one suspects the quiet passenger |
| 8 | The company protects them |
| 9 | They've never been caught |
| 10 | They'll wreck the whole line to win |