Tables / Trouble Generator / Trouble Enemy — Awakening Touch (all columns)
Trouble Enemy — Awakening Touch (all columns)
Trouble Generator › Enemy · Roll 1d12
Part of the Enemy set: roll every die in the set together and read each on its own table. Frame: A [role] who wants [want], dangerous because [edge], [touch], and [stance].
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Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | Rune-tattooed and proud of it |
| 2 | Scarred by a ley surge |
| 3 | Carrying a cursed heirloom |
| 4 | Bound by an oath they can't break |
| 5 | Hearing a voice no one else does |
| 6 | Hungry for raw essence |
| 7 | Attended by a beast that obeys only them |
| 8 | Unaging since the Awakening |
| 9 | Followed by bad weather |
| 10 | Marked by a god's attention |
| 11 | Secretly not human anymore |
| 12 | Untouched by the Awakening, and resentful of those who are |