Tables / Crew Jobs / Hawkers — Supply: The Source (d20)
Hawkers — Supply: The Source (d20)
Crew Jobs › Hawkers · Roll 1d20
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “On [THE TURF], [THE PRESSURE]. Time for a [SALES TYPE]: [OBJECTIVE], and [D10]. But [WRINKLE]. On the line: [THE STAKES].”
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | A new still up in the hills |
| 2 | A mushroom grower deep in a cave |
| 3 | An alchemist with a new recipe |
| 4 | A shipment from overseas |
| 5 | A clan brewing mead with something extra in it |
| 6 | A doctor willing to divert medicine |
| 7 | A Smugglers crew with a steady route |
| 8 | A plant that only grows on Awakened ground |
| 9 | A rival's supplier, poached |
| 10 | A company warehouse with loose inventory |
| 11 | An Essence harvester with something new |
| 12 | A mission brewing "for medicinal purposes" |
| 13 | A chemist making it cheaper and stronger |
| 14 | An old recipe found in a ruin |
| 15 | A hermit who won't say how he makes it |
| 16 | A captured rival's stockpile |
| 17 | An army surplus depot |
| 18 | A creature whose venom is the product |
| 19 | A farmer growing it between the rows of corn |
| 20 | Something nobody has ever sold before |