Tables / Hexploration / Aether Exposure
Aether Exposure
Hexploration › Leylines · Roll 1d20
Rolled when a character fails a save against Aether radiation (R2 weekly DC 10, R3 daily DC 15) or Colored Rain (DC 10 + Leyline Strength). On a critical failure of that save, move one band down the table.
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Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1–9 | Aether Flare: a temporary wild-magic quirk until your next Long Rest. Roll on the Aether Flare table. |
| 10–16 | Aether Sickness: you are exposed to the Aether Sickness affliction (Fortitude save at the exposure's DC). |
| 17–19 | Temporary mutation for 1d4 weeks: roll a d6. Odd: roll on the Genetic Talents table. Even: roll on the Genetic Drawbacks table. |
| 20 | Permanent mutation: roll a d6. Odd: roll on the Genetic Talents table. Even: roll on the Genetic Drawbacks table. It stays. |