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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Hexploration / Aether Exposure

Aether Exposure

Hexploration › Leylines · Roll 1d20

Rolled when a character fails a save against Aether radiation (R2 weekly DC 10, R3 daily DC 15) or Colored Rain (DC 10 + Leyline Strength). On a critical failure of that save, move one band down the table.

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Press Roll, or roll your own dice and read the table.
1d20Result
1–9Aether Flare: a temporary wild-magic quirk until your next Long Rest. Roll on the Aether Flare table.
10–16Aether Sickness: you are exposed to the Aether Sickness affliction (Fortitude save at the exposure's DC).
17–19Temporary mutation for 1d4 weeks: roll a d6. Odd: roll on the Genetic Talents table. Even: roll on the Genetic Drawbacks table.
20Permanent mutation: roll a d6. Odd: roll on the Genetic Talents table. Even: roll on the Genetic Drawbacks table. It stays.